# text: "You are running on a 68030 or older processor, which is not a supported configuration. Harry requires a MacOS system with a 68040 or PowerPC processor. You may continue if you wish, but be forewarned that the game may run slowly. "
# item 4: TEXT (0x88) disabled
# bounds: x1=52 y1=105 x2=410 y2=201
# text: "If you continue, we recommend turning on the speed options (“Reduce Frame Rate” and “Line-Skipping”) and turning off music, for the best possible performance. Using step-scrolling mode will improve speed, also."
# item 5: BUTTON (0x04) enabled
# bounds: x1=11 y1=217 x2=142 y2=237
# text: "Don\'t Show Again"
DITL_160_Copying Machine.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=278 y1=135 x2=336 y2=155
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=185 y1=135 x2=269 y2=155
# text: "Don’t Save"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# PICT resource ID: 140
# item 3: TEXT (0x88) disabled
# bounds: x1=53 y1=10 x2=336 y2=120
# text: "You found a copying machine! It will let you return to the current point in the level from a saved game. Would you like to save your game now?"
DITL_170_Level Limit.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=384 y1=157 x2=466 y2=177
# text: "Register…"
# item 1: BUTTON (0x04) enabled
# bounds: x1=310 y1=157 x2=374 y2=177
# text: "Cancel"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# PICT resource ID: 140
# item 3: TEXT (0x88) disabled
# bounds: x1=53 y1=10 x2=466 y2=86
# text: "Thanks for trying Harry. Your copy of the game is unregistered, so you are limited to the first five levels. When you register, you will unlock all 15 levels, be able to play custom worlds, and use the editor to create your own."
# item 4: TEXT (0x88) disabled
# bounds: x1=53 y1=85 x2=466 y2=138
# text: "You can register now by clicking the “Register…” button.\nThanks for supporting shareware!"
DITL_200.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=242 y1=121 x2=300 y2=141
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# PICT resource ID: 140
# item 2: TEXT (0x88) disabled
# bounds: x1=53 y1=10 x2=302 y2=108
# text: "^0"
# item 3: TEXT (0x88) disabled
# bounds: x1=10 y1=123 x2=201 y2=143
# text: "^1"
DITL_201.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=242 y1=121 x2=300 y2=141
# text: "OK"
# item 1: PICTURE (0xC0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# PICT resource ID: 140
# item 2: TEXT (0x88) disabled
# bounds: x1=53 y1=10 x2=302 y2=108
# text: "^0 ^1 ^2 ^3"
DITL_202.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=226 y1=113 x2=284 y2=133
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=161 y1=113 x2=219 y2=133
# text: "Cancel"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# PICT resource ID: 140
# item 3: TEXT (0x88) disabled
# bounds: x1=53 y1=10 x2=264 y2=97
# text: "^0"
DITL_203.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=291 y1=151 x2=375 y2=171
# text: "Continue"
# item 1: BUTTON (0x04) enabled
# bounds: x1=225 y1=151 x2=287 y2=171
# text: "Abort"
# item 2: PICTURE (0xC0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# PICT resource ID: 140
# item 3: TEXT (0x88) disabled
# bounds: x1=53 y1=10 x2=365 y2=135
# text: "Sadly, Harry has bitten the dust. It is expected that his productivity may be dramatically lowered by this unexpected development.\n\nWould you like to continue from your most recent saved game?"
DITL_400_Warp DITL.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=111 y1=125 x2=169 y2=145
# text: "OK"
# item 1: EDIT_TEXT (0x10) enabled
# bounds: x1=117 y1=73 x2=163 y2=89
# text: ""
# item 2: TEXT (0x88) disabled
# bounds: x1=78 y1=28 x2=241 y2=50
# text: "Warp to what level?"
DITL_500.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=265 y1=98 x2=337 y2=118
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=78 y1=13 x2=337 y2=84
# text: "^0^1^2^3"
DITL_501.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=200 y1=90 x2=272 y2=110
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=13 y1=13 x2=272 y2=48
# text: "^0^1^2^3"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=16 y1=58 x2=269 y2=74
# text: "Edit Text"
DITL_600.txt
# 1 entries
# item 0: PICTURE (0xC0) disabled
# bounds: x1=0 y1=0 x2=200 y2=276
# PICT resource ID: 4804
DITL_700.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=86 y1=267 x2=150 y2=288
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=22 y1=64 x2=214 y2=258
# text: "Lorem ipsum dolor sit quid erat demonstrandum; e pluribus unum et habeas corpus. Illegitemum non carborundum, iste exte isye otallte eaninlesme."
# item 2: PICTURE (0xC0) disabled
# bounds: x1=18 y1=2 x2=218 y2=62
# PICT resource ID: 160
DITL_750.txt
# 2 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=407 y1=173 x2=465 y2=193
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=159 y1=16 x2=464 y2=165
# text: "(insert dialogue here)"
DITL_800_New Game.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=282 y1=136 x2=357 y2=157
# text: "Episode 1"
# item 1: BUTTON (0x04) enabled
# bounds: x1=196 y1=136 x2=271 y2=157
# text: "Other..."
# item 2: TEXT (0x88) disabled
# bounds: x1=15 y1=13 x2=297 y2=62
# text: "Please select the world in which you wish to start a new game."
# item 3: BUTTON (0x04) enabled
# bounds: x1=13 y1=136 x2=88 y2=157
# text: "Cancel"
DITL_900_-Main Reg Alert.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=391 y1=241 x2=481 y2=261
# text: "Register..."
# item 1: BUTTON (0x04) enabled
# bounds: x1=291 y1=241 x2=381 y2=261
# text: "Not Yet"
# item 2: CUSTOM (0x80) disabled
# bounds: x1=387 y1=237 x2=485 y2=265
# data: ""
# item 3: PICTURE (0xC0) disabled
# bounds: x1=10 y1=10 x2=109 y2=161
# PICT resource ID: 900
# item 4: CUSTOM (0x80) disabled
# bounds: x1=127 y1=10 x2=485 y2=228
# data: ""
# item 5: CUSTOM (0x80) disabled
# bounds: x1=27 y1=227 x2=257 y2=263
# data: ""
DITL_901_-Reg Error.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=281 y1=108 x2=361 y2=128
# text: "OK"
# item 1: ICON (0xA0) disabled
# bounds: x1=10 y1=10 x2=42 y2=42
# ICON resource ID: 0
# item 2: TEXT (0x88) disabled
# bounds: x1=65 y1=20 x2=361 y2=99
# text: "The “^1” application could not be launched. Please make sure it is in the same folder as ^0 and that there is enough memory available."
DITL_1000_Prompt GetFile.txt
# 10 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=252 y1=135 x2=332 y2=155
# text: "Open"
# item 1: BUTTON (0x04) enabled
# bounds: x1=252 y1=104 x2=332 y2=124
# text: "Cancel"
# item 2: CUSTOM (0x00) enabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: "HelpItem"
# item 3: CUSTOM (0x00) enabled
# bounds: x1=235 y1=8 x2=337 y2=24
# data: "Volume name"
# item 4: BUTTON (0x04) enabled
# bounds: x1=252 y1=32 x2=332 y2=52
# text: "Eject"
# item 5: BUTTON (0x04) enabled
# bounds: x1=252 y1=60 x2=332 y2=80
# text: "Desktop"
# item 6: CUSTOM (0x00) enabled
# bounds: x1=12 y1=29 x2=230 y2=159
# data: "File list"
# item 7: CUSTOM (0x00) enabled
# bounds: x1=12 y1=6 x2=230 y2=25
# data: 03
# item 8: CUSTOM (0x00) enabled
# bounds: x1=251 y1=91 x2=333 y2=92
# data: "Dividing line"
# item 9: TEXT (0x88) disabled
# bounds: x1=11 y1=166 x2=334 y2=203
# text: "^0"
DITL_1001_Save Game.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=242 y1=132 x2=312 y2=150
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=242 y1=158 x2=312 y2=176
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=14 y1=136 x2=218 y2=152
# text: "Save as:"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=224 y1=29 x2=326 y2=49
# data: ""
# item 4: BUTTON (0x04) enabled
# bounds: x1=242 y1=56 x2=312 y2=74
# text: "Eject"
# item 5: BUTTON (0x04) enabled
# bounds: x1=242 y1=82 x2=312 y2=100
# text: "Drive"
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=17 y1=157 x2=215 y2=173
# text: ""
# item 7: CUSTOM (0x80) disabled
# bounds: x1=14 y1=29 x2=217 y2=127
# data: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=14 y1=180 x2=325 y2=229
# text: "Your saved game will reflect your position as of the last checkpoint you reached (^0)."
DITL_1002.txt
# 9 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=218 y1=132 x2=288 y2=150
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=218 y1=158 x2=288 y2=176
# text: "Cancel"
# item 2: TEXT (0x88) disabled
# bounds: x1=14 y1=136 x2=197 y2=152
# text: "Save as:"
# item 3: CUSTOM (0x80) disabled
# bounds: x1=200 y1=29 x2=302 y2=49
# data: ""
# item 4: BUTTON (0x04) enabled
# bounds: x1=218 y1=56 x2=288 y2=74
# text: "Eject"
# item 5: BUTTON (0x04) enabled
# bounds: x1=218 y1=82 x2=288 y2=100
# text: "Drive"
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=17 y1=157 x2=194 y2=173
# text: ""
# item 7: CUSTOM (0x80) disabled
# bounds: x1=14 y1=29 x2=197 y2=127
# data: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=6 y1=182 x2=270 y2=212
# text: "custom text supposedly goes here"
DITL_1003.txt
# 13 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=252 y1=161 x2=332 y2=181
# text: "Save"
# item 1: BUTTON (0x04) enabled
# bounds: x1=252 y1=130 x2=332 y2=150
# text: "Cancel"
# item 2: UNKNOWN (0x81) disabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: 0001E865
# item 3: CUSTOM (0x00) enabled
# bounds: x1=235 y1=8 x2=337 y2=24
# data: ""
# item 4: BUTTON (0x04) enabled
# bounds: x1=252 y1=32 x2=332 y2=52
# text: "Eject"
# item 5: BUTTON (0x04) enabled
# bounds: x1=252 y1=60 x2=332 y2=80
# text: "Desktop"
# item 6: CUSTOM (0x00) enabled
# bounds: x1=12 y1=29 x2=230 y2=127
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=12 y1=6 x2=230 y2=25
# data: ""
# item 8: PICTURE (0xC0) disabled
# bounds: x1=250 y1=119 x2=334 y2=120
# PICT resource ID: 11
# item 9: EDIT_TEXT (0x10) enabled
# bounds: x1=15 y1=157 x2=227 y2=173
# text: ""
# item 10: TEXT (0x88) disabled
# bounds: x1=15 y1=136 x2=227 y2=152
# text: "Save as:"
# item 11: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=252 y1=88 x2=332 y2=108
# CNTL resource ID: -6046
# item 12: TEXT (0x88) disabled
# bounds: x1=15 y1=192 x2=334 y2=250
# text: "Your saved game will reflect your position as of the most recent checkpoint you reached (^0)."
DITL_6900_Preferences.txt
# 6 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=395 y1=230 x2=470 y2=250
# text: "OK"
# item 1: BUTTON (0x04) enabled
# bounds: x1=307 y1=230 x2=382 y2=250
# text: "Cancel"
# item 2: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=28 y1=33 x2=183 y2=53
# CNTL resource ID: 600
# item 3: BUTTON (0x04) enabled
# bounds: x1=13 y1=230 x2=133 y2=250
# text: "Default Settings"
# item 4: CUSTOM (0x80) disabled
# bounds: x1=13 y1=42 x2=470 y2=220
# data: ""
# item 5: TEXT (0x88) disabled
# bounds: x1=179 y1=12 x2=301 y2=28
# text: "Harry Preferences"
DITL_6901_Game Preferences.txt
# 11 entries
# item 0: CHECKBOX (0x05) enabled
# bounds: x1=25 y1=125 x2=192 y2=143
# text: "Reduce frame rate"
# item 1: CHECKBOX (0x05) enabled
# bounds: x1=257 y1=67 x2=425 y2=85
# text: "Save between levels"
# item 2: CHECKBOX (0x05) enabled
# bounds: x1=25 y1=154 x2=237 y2=172
# text: "Line-skipping"
# item 3: CHECKBOX (0x05) enabled
# bounds: x1=52 y1=183 x2=237 y2=201
# text: "Interlace skipped lines"
# item 4: CHECKBOX (0x05) enabled
# bounds: x1=25 y1=96 x2=235 y2=114
# text: "More compatible drawing"
# item 5: RADIO_BUTTON (0x06) enabled
# bounds: x1=286 y1=116 x2=463 y2=134
# text: "Constant, Catch-up"
# item 6: RADIO_BUTTON (0x06) enabled
# bounds: x1=286 y1=163 x2=466 y2=181
# text: "Step-Scroll, Smoother"
# item 7: TEXT (0x88) disabled
# bounds: x1=257 y1=96 x2=367 y2=114
# text: "Camera Mode:"
# item 8: RADIO_BUTTON (0x06) enabled
# bounds: x1=286 y1=136 x2=463 y2=154
# text: "Constant, Anticipate"
# item 9: CHECKBOX (0x05) enabled
# bounds: x1=25 y1=67 x2=246 y2=85
# text: "Allow system tasks (slower)"
# item 10: RADIO_BUTTON (0x06) enabled
# bounds: x1=286 y1=183 x2=466 y2=201
# text: "Step-Scroll, Faster"
DITL_6902_Keyboard Preferences.txt
# 17 entries
# item 0: EDIT_TEXT (0x10) enabled
# bounds: x1=126 y1=70 x2=211 y2=86
# text: ""
# item 1: EDIT_TEXT (0x10) enabled
# bounds: x1=126 y1=101 x2=211 y2=117
# text: ""
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=126 y1=132 x2=211 y2=148
# text: ""
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=126 y1=163 x2=211 y2=179
# text: ""
# item 4: EDIT_TEXT (0x10) enabled
# bounds: x1=323 y1=70 x2=408 y2=86
# text: ""
# item 5: EDIT_TEXT (0x10) enabled
# bounds: x1=323 y1=101 x2=408 y2=117
# text: ""
# item 6: EDIT_TEXT (0x10) enabled
# bounds: x1=323 y1=132 x2=408 y2=148
# text: ""
# item 7: EDIT_TEXT (0x10) enabled
# bounds: x1=323 y1=163 x2=408 y2=179
# text: ""
# item 8: TEXT (0x88) disabled
# bounds: x1=40 y1=70 x2=121 y2=86
# text: "Rotate Left:"
# item 9: TEXT (0x88) disabled
# bounds: x1=33 y1=101 x2=121 y2=117
# text: "Rotate Right:"
# item 10: TEXT (0x88) disabled
# bounds: x1=79 y1=132 x2=122 y2=148
# text: "Scoot:"
# item 11: TEXT (0x88) disabled
# bounds: x1=86 y1=163 x2=122 y2=179
# text: "Inch:"
# item 12: TEXT (0x88) disabled
# bounds: x1=238 y1=70 x2=318 y2=86
# text: "Power Kick:"
# item 13: TEXT (0x88) disabled
# bounds: x1=236 y1=101 x2=319 y2=117
# text: "Select Item:"
# item 14: TEXT (0x88) disabled
# bounds: x1=253 y1=132 x2=318 y2=148
# text: "Use Item:"
# item 15: TEXT (0x88) disabled
# bounds: x1=238 y1=163 x2=319 y2=179
# text: "Toggle Map:"
# item 16: PICTURE (0xC0) disabled
# bounds: x1=138 y1=192 x2=318 y2=208
# PICT resource ID: 141
DITL_6903_Sound Preferences.txt
# 7 entries
# item 0: CHECKBOX (0x05) enabled
# bounds: x1=26 y1=67 x2=135 y2=85
# text: "Sound Effects"
# item 1: CHECKBOX (0x05) enabled
# bounds: x1=26 y1=98 x2=83 y2=116
# text: "Music"
# item 2: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=350 y1=66 x2=395 y2=86
# CNTL resource ID: 601
# item 3: RESOURCE_CONTROL (0x07) enabled
# bounds: x1=350 y1=97 x2=395 y2=117
# CNTL resource ID: 601
# item 4: TEXT (0x88) disabled
# bounds: x1=251 y1=68 x2=348 y2=84
# text: "Sound Volume:"
# item 5: TEXT (0x88) disabled
# bounds: x1=252 y1=99 x2=348 y2=115
# text: "Music Volume:"
# item 6: TEXT (0x88) disabled
# bounds: x1=61 y1=129 x2=369 y2=165
# text: "Music requires QuickTime 2.5 or later and the QuickTime Musical Instruments extension."